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The Grave Golem


This was a two week modeling and texturing project. The rigging and animation process will soon follow.

Post-Mortems

Falcon Wings
 

This was a three week modeling, rigging and animation project. I'll be revamping it soon as the rigging didn't turn out quite how I wanted. I'm thinking I'll change the model just a bit as well to get rid of some of the empty spaces during the animation.

Big Sister - Bioshock 2
 

This is my ongoing four week modeling, texturing, rigging, and animation project. Created in 3ds Max, Mudbox, and Maya.

Stolen Apache Helicopter
 

This is was a project made in a few weeks for a game prototype.

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